AI Insights · Timothy · January 2021
Q4 2020 Performance of Top Android Basketball Games in Australia
An analysis of the top 5 basketball games on the Android platform in Australia during Q4 2020, showcasing their download and active user trends without revenue, provided by Sensor Tower.
As the year 2020 came to a close, basketball enthusiasts in Australia engaged with various basketball gaming apps on their Android devices. Sensor Tower's data offers insights into the performance of the top basketball games during the fourth quarter of the year. Here's a glance at how these apps fared.
Jump Dunk 3D saw a significant surge in downloads, starting the quarter at 32K and ending with an impressive 14M. Weekly active users followed a similar trend, growing from 32K to over 25K.
Flip Dunk experienced a slight decline in downloads towards the end of the quarter, dropping from 988K to 1K. The weekly active users remained relatively stable, with a peak at 15K and closing the quarter at 12K.
ELECTRONIC ARTS' NBA LIVE Mobile Basketball maintained a steady revenue stream, ranging from $840K to around $1M. Downloads slightly fluctuated throughout the quarter, with weekly active users showing a slight decrease from 11K to 9K.
Miniclip.com's Basketball Stars: Multiplayer showed resilience in revenue, from $575K to $418K, while downloads remained consistent, ending the quarter at 483K. The game's weekly active users saw a modest decline, finishing at 1K.
Lastly, Five Hoops - Basketball Game by VOODOO, which had no revenue to report for most of the quarter, witnessed an increase in downloads from 796K to 829K. Weekly active users saw an upward trend, ending at 1K.
For more detailed insights and data on app performance, Sensor Tower's comprehensive analytics platform stands ready to assist.